For my ImgReview app I wanted to use custom shapes with a hand-drawn, sketchy, appearance.
They look nice and could add unique touch to your work: This hand-drawn, sketchy look can be generated with the help of a small library called rough.js.
It doesn’t have additional dependencies and can be used as-is. I’m already using Konva as my main graphic library, which makes my life easier by simplifying work with canvas. So in order to start using rough.js I need somehow to make these two libraries…