Tag: animations
We're back with part two of our LLM animation adventure, this time giving Gemini 2.5 a whirl. We'll walk you through how we tweaked prompts to get that cool particle sand effect, and share some thoughts on how Gemini handles code changes step-by-step.
There's been a lot of excitement lately about the coding capabilities of modern Large Language Models (LLMs), so I figured it's high time I checked them out for myself. Will lead to replacement of engeeneers anytime soon? Maybe, maybe not—but either way, I'm curious to explore what these tools can offer right now.
Submit buttons often leave users waiting with no feedback. Let's explore simple, effective ways to show users something's happening, even without precise progress data.